package com.demdevdudes.disch.handler;

import com.badlogic.gdx.input.GestureDetector.GestureAdapter;

public class GestureHandler extends GestureAdapter {

	@Override
	public boolean tap(float x, float y, int count, int button) {
		GameStateHandler.getCurrentGameState().onTap(x, y, count, button);
		return super.tap(x, y, count, button);
	}

}
